
Sky Marshal
Core Industry. Blades of Grass
143
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Posted - 2017.02.12 04:17:39 -
[1] - Quote
3 things ? Hum...
1 - Killboards. Well, not the tool in itself but what it provides : * Free and accurate intel on fits used and war status , with ZERO efforts (there was a time only destroyed items was reported, and the players needed to post the kill/lossmail so sometimes it wasn't done, making intel harder). * The establishment of a FPS mentality. Aka the god "Kill/Death ratio" who gives a bad ambiance whatever the game he infects... Even the implants are reported (what the point, apart mocking the player ?) * ...And the impossibility to avoid it (API check and syndication don't permit a player to NOT have any of his actions reported).
An option to hide our name in the lossmail (at the cost of doing it in killmails too) would compensate most of this points.
2 - Recent UI design choices by CCP. UI themes who are vastly inferior to the old RGB sliders who offered to customize ALL the UI, lack of consistency (neocom transparent even with opacity at full), small buttons in the Selected Item window, lack of options (whatever CCP think about that, options are good. PERIOD), deletion of the "Load Station Environment" who permitted to reduce GPU temperature at the same time, the infoboxes who pop at zero milliseconds since Ascension addon (seriously, who is the idiot who thought it was a good idea ?), etc... The UI was decent before 2012, now it look like a beta version, a shame for a game who has more than 10 years... An amateurish UI can't attract players or customers (Windows 8 ?).
3 - Some graphics additions who are sometimes useless and can't be disabled anymore (my GPU card appreciates it) and the mentality behind. CCP looks like they prefer flashy stuff to real content and sometimes do it badly... I mean, the docking camera was a waste of time, weren't better flashy stuff to add than that ? The adverts in station... well, it does add something interesting, but no options to disable a useless waste of bandwitdh and GPU capacity, and more important, weren't there better stuff to add ? The Jumpgate animation and his bubble of flashing thunder lights can annoy many players who suffers from light sensitivity (I even see a player on Twitch admit to move the eyes at each jump, and myself I play with Assets window online at all time), etc... What the point to add an effect who can affect players for no reason ?
I would love to add a 4th one : the gigantic amount of "Little Things" who need to be corrected. Little things are little yes, but if they become numerous, it can only be bad for the attractivity of the game. |